devices · Axe-Fx III · reference · Scenes and channels

scenes and channels

Two different axes, and the pair that lets one Fractal preset replace a dozen.
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sound
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Cygnus

The idea

Scenes and channels are two different axes

A scene stores which blocks are bypassed and which channel each block is on. A channel is a preset within a block: up to four per block, A to D, each with fully independent settings. One Drive block can be a clean boost on channel A, a screamer on B, a distortion on C and a fuzz on D, and a scene picks which one is live without loading anything.

Axe-Fx III Owner's Manual

Preset

Small gap

A whole rig—the grid, every block, every setting.

Use for A different song, or a different setup.

Axe-Fx III Owner's Manual

Scene

No gap

A saved position of the loaded preset: what is bypassed, and which channel each block is on. There are eight per preset.

Use for Verse, chorus, solo—anything inside one song.

Axe-Fx III Owner's Manual

Channel

No gap

A variation inside one block. Four per block, each with its own settings.

Use for Four different drives in one Drive block, or four amp voicings in one Amp block.

Axe-Fx III Owner's Manual

Why it matters

One preset per song, one scene per section

Nothing loads when a scene changes, so the switch is seamless and delay and reverb tails carry through. A preset change reloads the whole grid and cannot do that. The rule is the same as on any modeler: one preset per song, one scene per section. Channels add a second axis underneath it, so one preset covers far more ground before you need another.

Axe-Fx III Owner's Manual

real amps, each read from its schematic, ready for your Axe-Fx III.

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